/model reset
Reset your model to your default skin-based model
Also available as: /model clear
- Only runs when a player executes the command, not from the server console.
Syntax
/model reset [--scale=<value>]/model reset <player> [--scale=<value>]
- Main commandthe command name that starts it all
- SubcommandSubcommand: an additional word after the command
- Requiredrequired, in a fixed order
- Optionaloptional, with --name=value
Arguments
/model reset [--scale=<value>]
Reset your model to your default skin-based model
| Argument | Type | Type | Description |
|---|---|---|---|
--scale | Optional | Float A floating-point number | The scale of the model |
/model reset <player> [--scale=<value>]
Reset another player's model to their default skin-based model
| Argument | Type | Type | Description |
|---|---|---|---|
player | Required | Player The name of the player. | An online player |
--scale | Optional | Float A floating-point number | The scale of the model |
Permissions
- Permission
hytale.model.command.model.reset- Default group
- Builderfrom the parent command
Reset another player's model to their default skin-based model
- Permission
hytale.command.model.reset.other
The groups build on one another: Adventurer, Builder, WorldEditor, ServerEditor, Admin. Higher groups inherit the permissions of lower ones; new players are Adventurers, and admins (OP) can do everything.