/entity stats
Prefix for entity stat operation commands
Also available as: /entity stat, /entities stats, /entities stat
Spelling
This command is a group: it does nothing on its own and requires a subcommand, for example /entity stats dump.
Subcommands (6)
/entity stats dump [--entity=<value>] [--player=<value>] [--radius=<value>] [--world=<value>]
Dump all statistics of an entity
/entity stats get <statName> [--entity=<value>] [--player=<value>] [--radius=<value>] [--world=<value>]
Retrieve the value of a specified stat on an entity
/entity stats set <statName> <statValue> [--entity=<value>] [--player=<value>] [--radius=<value>] [--world=<value>]
Set the value of a specified stat on an entity to a specified value
/entity stats settomax <statName> [--entity=<value>] [--player=<value>] [--radius=<value>] [--world=<value>]
Set a stat to its max value
/entity stats reset <statName> [--entity=<value>] [--player=<value>] [--radius=<value>] [--world=<value>]
Reset the value of a specified stat on an entity to its initial value
/entity stats add <statName> <statAmount> [--entity=<value>] [--player=<value>] [--radius=<value>] [--world=<value>]
Increment (or decrement if negative) the value of a specified stat on an entity
Permissions
- Permission
hytale.system.command.entity.stats- Default group
- WorldEditorfrom the parent command
The groups build on one another: Adventurer, Builder, WorldEditor, ServerEditor, Admin. Higher groups inherit the permissions of lower ones; new players are Adventurers, and admins (OP) can do everything.