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Building ToolsPlayer only

/editprefab save

Save the prefab using the existing area or the currently selected area, also executing any cleanup tasks

Also available as: /pedit save, /prefabedit save

  • Only runs when a player executes the command, not from the server console.

Spelling

  • /editprefab save [--pack=] [--compressed] [--confirm] [--empty] [--noEntities] [--removeSupport] [--saveAll] [--setupSupport]
  • Main commandthe command name that starts it all
  • SubcommandSubcommand: an additional word after the command
  • Optionaloptional, with --name=value
  • FlagFlags without values

Arguments

ArgumentTypeTypeDescription
--packWith Default Value

Text

Words, text, numbers, letters

Target asset pack to save into

--compressedFlag–

If specified, saves as a compressed .lpf file regardless of block count

--confirmFlag–

If specified, confirms saving read-only prefabs to the server prefabs directory

--emptyFlag–

If specified, will save air blocks as Empty blocks

--noEntitiesFlag–

If specified, will NOT save entities within the selection (entities are saved by default)

--removeSupportFlag–

If specified, marks blocks as decorative so they ignore physics like hand-placed blocks

--saveAll

Also: --all

Flag–

If specified, will save all prefabs that are currently loaded

--setupSupportFlag–

If specified, sets up and bakes block support values into the prefab

Permissions

Permission
hytale.buildertools.command.editprefab.save
Default group
WorldEditorfrom the parent command

The groups build on one another: Adventurer, Builder, WorldEditor, ServerEditor, Admin. Higher groups inherit the permissions of lower ones; new players are Adventurers, and admins (OP) can do everything.

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/editprefab save — Hytale command reference | ZAP-Hosting