/editprefab load
Create an empty world and paste a prefab in it to begin editing
Also available as: /pedit load, /prefabedit load
- Only runs when a player executes the command, not from the server console.
Syntax
/editprefab load <prefabPath> <prefabName…> [--alignment=ANCHOR] [--blocksAboveSurface=0] [--pasteLevelGoal=55] [--spacing=15] [--stackingAxis=X] [--worldgen=FLAT] [--loadChildren] [--loadEntities] [--noRecursive] [--recursive]/editprefab load
- Main commandthe command name that starts it all
- SubcommandSubcommand: an additional word after the command
- Requiredrequired, in a fixed order
- Optionaloptional, with --name=value
- FlagFlags without values
Arguments
/editprefab load <prefabPath> <prefabName…> [--alignment=ANCHOR] [--blocksAboveSurface=0] [--pasteLevelGoal=55] [--spacing=15] [--stackingAxis=X] [--worldgen=FLAT] [--loadChildren] [--loadEntities] [--noRecursive] [--recursive]
Create an empty world and paste a prefab in it to begin editing
| Argument | Type | Type | Description |
|---|---|---|---|
prefabPath | Required | PrefabPath server, asset, worldgen, asset_root
| The base directory for prefab assets |
prefabName | Required | List: Text An argument that accepts one or more (comma-separated) values of another argument type | The name of the prefab you want to load |
--alignment | With Default Value Default: | Alignment anchor, zero
| How to align the location of the prefabs, either with front sides aligned or anchors aligned |
--blocksAboveSurface | With Default Value Default: | Integer A whole number | The number of blocks between the base of the prefab and the ground Only together with --worldgen |
--pasteLevelGoal | With Default Value Default: | Integer A whole number | The Y-Axis height that you want to attempt to paste the prefab at. The prefabs may be pasted lower if they do not fit. |
--spacing | With Default Value Default: | Integer A whole number | The number of blocks of air between each pasted prefab |
--stackingAxisAlso: --axis | With Default Value Default: | Stacking Axis x, z
| The axis to stack multiple prefabs along |
--worldgen | With Default Value Default: | WorldGenType flat, void
| The type of world generator to use for the created world |
--loadChildrenAlso: --children | Flag | – | Load child prefabs |
--loadEntitiesAlso: --entities | Flag | – | Load entities |
--noRecursiveAlso: --no-recursive | Flag | – | Only load prefabs directly in the directories specified, and skip their subdirectories |
--recursive | Flag | – | Recursively explore all subdirectories to find prefabs in the directories specified to load |
/editprefab load
Create an empty world and paste a prefab in it to begin editing
This command has no arguments.
Permissions
- Permission
hytale.buildertools.command.editprefab.load- Default group
- WorldEditorfrom the parent command
The groups build on one another: Adventurer, Builder, WorldEditor, ServerEditor, Admin. Higher groups inherit the permissions of lower ones; new players are Adventurers, and admins (OP) can do everything.