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PlayersPlayer only

/damage

Damages the player

Also available as: /hurt

  • Only runs when a player executes the command, not from the server console.

Syntax

  • /damage [--amount=<value>] [--silent]
  • /damage <player> [--amount=<value>] [--silent]
  • Main commandthe command name that starts it all
  • Requiredrequired, in a fixed order
  • Optionaloptional, with --name=value
  • FlagFlags without values

Arguments

/damage [--amount=<value>] [--silent]

Damages the player

ArgumentTypeTypeDescription
--amountOptional

Double

A decimal number

The amount of raw damage to deal

--silentFlag–

Whether to send chat messages to the attacker/victim

/damage <player> [--amount=<value>] [--silent]

Damage another player

ArgumentTypeTypeDescription
playerRequired

Player

The name of the player.

An online player

--amountOptional

Double

A decimal number

The amount of raw damage to deal

--silentFlag–

Whether to send chat messages to the attacker/victim

Permissions

Permission
hytale.command.damage.self
Default group
Builder

Damage another player

Permission
hytale.command.damage.other
Default group
WorldEditor

The groups build on one another: Adventurer, Builder, WorldEditor, ServerEditor, Admin. Higher groups inherit the permissions of lower ones; new players are Adventurers, and admins (OP) can do everything.

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/damage — Hytale command reference | ZAP-Hosting