/convertprefabs
Convert prefabs to the latest format
Spelling
/convertprefabs [--path=<value>] [--store=asset] [--blocks] [--destructive] [--entities] [--filler] [--only-unknown] [--relative]
- Main commandthe command name that starts it all
- Optionaloptional, with --name=value
- FlagFlags without values
Arguments
| Argument | Type | Type | Description |
|---|---|---|---|
--path | Optional | Text Words, text, numbers, letters | Custom path to convert prefabs from |
--store | With Default Value Default: | Text Words, text, numbers, letters | Prefab store to convert (server, asset, worldgen, all) |
--blocks | Flag | – | Migrate block entities |
--destructive | Flag | – | Make destructive changes to blocks when fixing prefabs |
--entities | Flag | – | Migrate entities -- Slow |
--filler | Flag | – | Fixes filler where its not considered destructive |
--only-unknown | Flag | – | Only serialize prefabs containing unknown components |
--relative | Flag | – | Relativize block & entity positions against the anchor point |
Permissions
- Permission
hytale.system.command.convertprefabs
The groups build on one another: Adventurer, Builder, WorldEditor, ServerEditor, Admin. Higher groups inherit the permissions of lower ones; new players are Adventurers, and admins (OP) can do everything.