/camshake damage
Adds damage to the target player to test a specific effect or damage source
Spelling
/camshake damage <cause> <amount> [--effect=<value>] [--player=<value>]
- Main commandthe command name that starts it all
- SubcommandSubcommand: an additional word after the command
- Requiredrequired, in a fixed order
- Optionaloptional, with --name=value
Arguments
| Argument | Type | Type | Description |
|---|---|---|---|
cause | Required | DamageCause | The cause of the damage |
amount | Required | Float A floating-point number | The amount of damage to apply |
--effect | Optional | CameraEffect | The camera effect to apply |
--player | Optional | Player The name of the player. | An online player |
Permissions
- Permission
hytale.camera.command.camshake.damage- Default group
- WorldEditorfrom the parent command
- For other players
hytale.camera.command.camshake.damage.otherfor other players (--player)
The groups build on one another: Adventurer, Builder, WorldEditor, ServerEditor, Admin. Higher groups inherit the permissions of lower ones; new players are Adventurers, and admins (OP) can do everything.