/blockspawner set
Sets a BlockSpawner ID for a BlockSpawner block you look at
Spelling
/blockspawner set <blockSpawnerId> [--position=<value>] [--world=<value>] [--ignoreChecks]
- Main commandthe command name that starts it all
- SubcommandSubcommand: an additional word after the command
- Requiredrequired, in a fixed order
- Optionaloptional, with --name=value
- FlagFlags without values
Arguments
| Argument | Type | Type | Description |
|---|---|---|---|
blockSpawnerId | Required | Block Spawner Table A reference to an Asset of type BlockSpawnerTable | The BlockSpawner table ID to set |
--position | Optional | Relative Block Position A position with three integer coordinates, representing a block's location in world space. Each argument can be prefixed with a tilde (~) in order to specify it as relative to a point (usually yourself) 3 consecutive values | The position of the block spawner (or raycast from player if not specified) |
--world | Optional | World A world folder name | The world to operate this command on |
--ignoreChecks | Flag | – | Prevent the command from validating the input |
Permissions
- Permission
hytale.blockspawner.command.blockspawner.set- Default group
- WorldEditorfrom the parent command
The groups build on one another: Adventurer, Builder, WorldEditor, ServerEditor, Admin. Higher groups inherit the permissions of lower ones; new players are Adventurers, and admins (OP) can do everything.