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Audio & EffectsPlayer only

/beam position

Attach a beam from you to a point above you

  • Only runs when a player executes the command, not from the server console.

Spelling

  • /beam position <beam> [--scale=<value>] [--sourceNode=<value>] [--targetScale=<value>] [--height=5.0]
  • Main commandthe command name that starts it all
  • SubcommandSubcommand: an additional word after the command
  • Requiredrequired, in a fixed order
  • Optionaloptional, with --name=value

Arguments

ArgumentTypeTypeDescription
beamRequired

Beam Asset

A reference to an Asset of type Beam

The beam asset that gives the appearance

--scaleOptional

Float

A floating-point number

How wide the beam is at both ends, unless targetScale is given

--sourceNodeOptional

Text

Words, text, numbers, letters

The model node on you to start the beam from. Defaults to your position

--targetScaleOptional

Float

A floating-point number

How wide the beam is at the target end. Defaults to the value of the scale argument.

--heightWith Default Value

Default: 5.0

Double

A decimal number

How far above you the beam ends, in blocks

Permissions

Permission
hytale.beam.command.beam.position
Default group
WorldEditorfrom the parent command

The groups build on one another: Adventurer, Builder, WorldEditor, ServerEditor, Admin. Higher groups inherit the permissions of lower ones; new players are Adventurers, and admins (OP) can do everything.

Back to command reference

/beam position — Hytale command reference | ZAP-Hosting