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Audio & Effects

/audio music force

Force a specific MusicContainer to play on the target players, overriding AmbienceFX selection

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  • /audio music force <musicContainerId> [--all=<value>] [--player=<value>]
  • Main commandthe command name that starts it all
  • SubcommandSubcommand: an additional word after the command
  • Requiredrequired, in a fixed order
  • Optionaloptional, with --name=value

Arguments

ArgumentTypeTypeDescription
musicContainerIdRequired

MusicContainer Asset

A reference to an Asset of type MusicContainer

The MusicContainer asset ID to force

--allOptional

Boolean

A "true" or "false" input

If true, target every player in the sender's current world

--playerOptional

Player

The name of the player.

An online player

Permissions

Permission
hytale.audio.command.audio.music.force
For other players

hytale.audio.command.audio.music.force.otherfor other players (--player)

hytale.audio.command.audio.music.force.allfor all players (--all)

The groups build on one another: Adventurer, Builder, WorldEditor, ServerEditor, Admin. Higher groups inherit the permissions of lower ones; new players are Adventurers, and admins (OP) can do everything.

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/audio music force — Hytale command reference | ZAP-Hosting