/audio music force
Force a specific MusicContainer to play on the target players, overriding AmbienceFX selection
Spelling
/audio music force <musicContainerId> [--all=<value>] [--player=<value>]
- Main commandthe command name that starts it all
- SubcommandSubcommand: an additional word after the command
- Requiredrequired, in a fixed order
- Optionaloptional, with --name=value
Arguments
| Argument | Type | Type | Description |
|---|---|---|---|
musicContainerId | Required | MusicContainer Asset A reference to an Asset of type MusicContainer | The MusicContainer asset ID to force |
--all | Optional | Boolean A "true" or "false" input | If true, target every player in the sender's current world |
--player | Optional | Player The name of the player. | An online player |
Permissions
- Permission
hytale.audio.command.audio.music.force- For other players
hytale.audio.command.audio.music.force.otherfor other players (--player)hytale.audio.command.audio.music.force.allfor all players (--all)
The groups build on one another: Adventurer, Builder, WorldEditor, ServerEditor, Admin. Higher groups inherit the permissions of lower ones; new players are Adventurers, and admins (OP) can do everything.