Links multiple servers
Lobby, survival, minigames: players switch between backend servers seamlessly.
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Velocity plugins extend PaperMC's high-performance Minecraft proxy, the layer that links your lobby, survival and minigame servers into one network. Browse the most popular proxy plugins live from Modrinth and install them on your Velocity proxy with one click.
Velocity explained
Velocity isn't a server you play on, it's a proxy. It sits in front of your backend Minecraft servers (lobby, survival, minigames) and moves players between them without a reconnect. Velocity comes from the same PaperMC team that maintains Paper and Folia, and it's the modern, actively developed take on the older BungeeCord: higher throughput, a clean annotation-based plugin API and modern player-info forwarding to Paper backends.
That's why Velocity plugins are their own category. They run on the proxy itself, not on the game servers behind it, and they're not directly compatible with Bukkit or BungeeCord plugins. Network-wide jobs such as permissions sync (LuckPerms), cross-version support (ViaVersion), Bedrock crossplay (Geyser and Floodgate), MOTD and maintenance mode belong on the proxy. Gameplay plugins stay on your Paper backends, and some plugins ship a part for each side.
Lobby, survival, minigames: players switch between backend servers seamlessly.
Velocity is designed for high player counts and many concurrent connections.
Real player data reaches your Paper servers (and Paper forks) securely. Spigot only supports legacy forwarding.
Built by the same team behind Paper and Folia, not a third-party community fork.
Plugin catalog
Your Velocity plugins list, loaded live from Modrinth: the most-used proxy plugins, from server switchers, whitelist sync and network chat to permissions, Bedrock crossplay and anti-bot protection. Filter by category, then install any Velocity plugin on your proxy with one click. PaperMC's Hangar is the second place to look for proxy plugins.
We offer more than 982 plugins for your Velocity server — browse them by category, all installable with one click.
Plasmo Voice
4.2M Downloads
A proximity voice chat mod with audio positioning and lots of features
SkinsRestorer
1.8M Downloads
🎨 Ability to restore/change skins on servers! (Offline and Online Mode)
Geyser
1.5M Downloads
A bridge/proxy allowing you to connect to Minecraft: Java Edition servers with Minecraft: Bedrock Edition.
PacketEvents
921.8K Downloads
PacketEvents is a protocol library tailored to Minecraft Java Edition, designed to facilitate the processing and transmission of packets.
ViaRewind
711.2K Downloads
ViaVersion addon to allow 1.8.x and 1.7.x clients on newer server versions.
Server Redirect
705.5K Downloads
This mod provides a lightweight way for servers to transfer players to another server address, without the use of a proxy server.
Raknetify
652.9K Downloads
A Fabric mod / BungeeCord plugin that uses RakNet to improve multiplayer experience significantly under unreliable and rate-limited connections.
1-click installer
No manual .jar downloads, no FTP. In the ZAPX panel you pick Velocity as the server type and install proxy plugins straight from the built-in plugin browser. Your proxy runs as a regular ZAP-Hosting gameserver with DDoS protection included.




Frequently asked questions
Everything you need to know about Velocity plugins.
Velocity plugins run on the proxy, not on your game servers.
Velocity plugins are extensions for PaperMC's Velocity proxy. They run on the proxy itself, not on the Paper or Spigot game servers behind it, and handle network-wide tasks such as permissions, server switching, MOTD, maintenance mode, chat across servers or Bedrock crossplay.
Velocity is the modern, faster proxy; BungeeCord has more legacy plugins.
Both are proxies for Minecraft networks. Velocity is the modern option from the PaperMC team, with higher throughput, a cleaner plugin API, modern forwarding and active development. BungeeCord is the older, still widespread choice with the larger base of legacy plugins. For a new network, Velocity is usually the better starting point. Browse BungeeCord plugins
BungeeCord plugins don't run on Velocity; look for the Velocity build.
Not directly. Velocity uses its own annotation-based plugin API, so a BungeeCord .jar won't load on it. Many popular network plugins, LuckPerms and Geyser among them, ship a separate Velocity build. Before you migrate, check that every plugin you rely on has a Velocity version.
Proxy-only or proxy plus backend: the plugin page tells you which.
It depends on the plugin. Some run only on the proxy, for example MOTD or version-bouncer plugins. Others need a part on your Paper backends too: Floodgate, LuckPerms (for permissions on each server) and AuthMeVelocity all come with a backend component. The plugin's Modrinth or Hangar page tells you where each part goes. Your backends themselves are still regular Minecraft servers, since Velocity only connects them. Paper plugins for your backend servers
Same forwarding secret on proxy and backends, which need Paper or a fork.
Register each backend server in the proxy's velocity.toml, then enable modern forwarding with the same forwarding secret in velocity.toml and in paper-global.yml on every backend. That way plugins see real player names, UUIDs, skins and IPs. Your backends need Paper or a Paper fork for this, since Spigot only supports the older legacy forwarding. Players then join through the proxy's address.
One click from the plugin browser, or your own .jar file.
The quickest way is the plugin browser in the ZAPX panel: search for the plugin, click install, restart the proxy. Plugins that aren't in the catalog go into the plugins folder as a .jar file via the file manager.
Player count and proxy plugins decide, usually less than your game servers.
It depends on how many players connect at the same time and on how many plugins run on the proxy, and which ones. A proxy usually needs less memory than the game servers behind it, because it doesn't simulate a world. Heavier proxy plugins, such as a Bedrock bridge with Geyser, add load. Start lean and scale up once your network grows.
Any more questions?
Contact SupportFind proxy plugins in the catalog, connect your backend servers with modern forwarding and link lobby, survival and minigames into one network.
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