Connects multiple servers
Lobby, survival, minigames: players switch between backend servers without reconnecting.
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BungeeCord plugins run on the proxy, not on your backend servers: they handle permissions, lobby switching, chat, the MOTD and bot protection across your whole Minecraft network. Browse the most popular BungeeCord plugins here, live from Modrinth.
BungeeCord explained
BungeeCord is not a server you play on but a proxy: it sits in front of several backend Minecraft servers, such as a lobby, survival and minigames, and moves players between them under one address without a reconnect. Minecraft BungeeCord plugins run on that proxy, not on your backend servers, so they cover everything that spans the network: permissions and ranks, hub commands, network-wide and staff chat, the MOTD in the server list, anti-bot and anti-VPN checks, bans, queues and maintenance mode. Built by the founder of SpigotMC, BungeeCord has been the go-to proxy for Minecraft networks for years and is still widely used.
Because BungeeCord has been around for so long, few other proxies come with such a large library of proven plugins. Spigot and Paper plugins stay on the backend servers, proxy plugins go into the plugins folder of BungeeCord, and tools like LuckPerms ship a build for each side. Whether BungeeCord or another proxy such as Velocity fits your network comes down to the proxy plugins you need: if your setup relies on BungeeCord plugins, BungeeCord is the natural choice.
Lobby, survival, minigames: players switch between backend servers without reconnecting.
Permissions, hub, chat, MOTD, anti-bot, bans: as the original network proxy, BungeeCord covers it all.
BungeeCord brings its own event API for the proxy, separate from the Bukkit API of your backend servers.
Server list, IP forwarding and the MOTD players see, all managed in one config.yml.
Plugin catalog
The most-used BungeeCord plugins right now, loaded live from Modrinth: permissions and lobby plugins, chat and MOTD tools, anti-bot protection and more. Install any of them on your proxy with one click.
We offer more than 554 plugins for your BungeeCord proxy — browse them by category, all installable with one click.
Plasmo Voice
4.2M Downloads
A proximity voice chat mod with audio positioning and lots of features
SkinsRestorer
1.8M Downloads
🎨 Ability to restore/change skins on servers! (Offline and Online Mode)
Geyser
1.5M Downloads
A bridge/proxy allowing you to connect to Minecraft: Java Edition servers with Minecraft: Bedrock Edition.
PacketEvents
921.8K Downloads
PacketEvents is a protocol library tailored to Minecraft Java Edition, designed to facilitate the processing and transmission of packets.
ViaRewind
711.2K Downloads
ViaVersion addon to allow 1.8.x and 1.7.x clients on newer server versions.
Server Redirect
705.5K Downloads
This mod provides a lightweight way for servers to transfer players to another server address, without the use of a proxy server.
Raknetify
652.9K Downloads
A Fabric mod / BungeeCord plugin that uses RakNet to improve multiplayer experience significantly under unreliable and rate-limited connections.
1-click installer
No manual .jar downloads, no FTP: in the ZAPX panel you pick BungeeCord as your server type and install proxy plugins straight from the built-in plugin browser.




Frequently asked questions
Everything you need to know about BungeeCord plugins, Velocity compatibility and securing your proxy.
BungeeCord plugins run on the proxy and act on your whole network.
BungeeCord plugins are extensions for the BungeeCord proxy, not for a single game server. Players connect to the proxy first, and it forwards them to the right backend server, such as a lobby, survival or minigame server, keeping the connection open when they switch. Plugins on the proxy control what happens across the whole network: connections and server switching, permissions, network-wide chat, the MOTD and protection against bots.
What matters is which proxy your plugins support.
It depends on the proxy plugins your network needs. BungeeCord brings one of the largest libraries of proven proxy plugins, its own plugin API and central configuration through config.yml. Velocity is a separate project with its own plugin API, and BungeeCord plugins do not run on it. Many large plugins, LuckPerms among them, ship a build for both, so check which proxy your most important plugins support before you decide.
Proxy plugins handle the network, backend plugins handle gameplay.
Proxy plugins go into the plugins folder of BungeeCord and work on the network layer: connections, server switches, chat and commands. Spigot and Paper plugins run on the backend servers where the actual gameplay happens, so you still need at least one backend server behind the proxy. Some tools need both sides: LuckPerms, for example, runs on the proxy and on every backend and keeps ranks in sync through a shared database. Paper plugins for your backend servers
One click from the plugin browser, or upload your own .jar file.
The fastest way is the plugin browser in the ZAPX panel: search for the plugin, click install and restart the proxy. Plugins that are not in the catalog, for example from SpigotMC or BuiltByBit, go into the plugins folder of your proxy as a .jar file via the file manager. If a plugin does not load, read the proxy console: the usual causes are a Spigot plugin placed on the proxy, a missing dependency or the wrong Java version. Guide: BungeeCord server config settings
Waterfall runs most BungeeCord plugins, Velocity needs its own builds.
On Waterfall, usually yes: it is a BungeeCord fork and runs most BungeeCord plugins. Velocity uses its own plugin API that is not compatible with BungeeCord plugins, so every plugin needs a Velocity build or a Velocity-native alternative. Moving a network over? Back up your config.yml first, check each plugin for Velocity support and test the switch with a small group before you open the proxy to everyone again. Browse Velocity plugins
ip_forward, BungeeGuard and included DDoS protection.
Set ip_forward to true in the proxy's config.yml and enable BungeeCord mode on your backend servers so they receive real player IPs and UUIDs. Add BungeeGuard so backends only accept connections that come through your proxy, keep the backend servers from being reachable directly and run an anti-bot plugin against join floods. Your proxy on ZAP-Hosting is DDoS-protected at no extra cost, with nothing for you to set up.
Any more questions?
Contact SupportFind proxy plugins in the catalog, connect backend servers such as Paper or Spigot in config.yml and build your own Minecraft network.
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