/editprefab
The commands for editing prefabs and creating new ones
También se puede invocar como: /pedit, /prefabedit
Notación
Este comando es un grupo: no hace nada por sí solo y requiere un subcomando, por ejemplo /editprefab exit.
Subcomandos (13)
/editprefab exit
Exit the prefab editing world, losing any unsaved changes
/editprefab load <prefabPath> <prefabName…> [--alignment=ANCHOR] [--blocksAboveSurface=0] [--pasteLevelGoal=55] [--spacing=15] [--stackingAxis=X] [--worldgen=FLAT] [--loadChildren] [--loadEntities] [--noRecursive] [--recursive]
Create an empty world and paste a prefab in it to begin editing
/editprefab new <prefabName> [--numBlocksToSurface=0] [--prefabPath=ASSET] [--worldgen=FLAT]
Create an empty world to build a new prefab in from the ground up
/editprefab select [--nearest]
Select the pre-existing area of the prefab that you are looking at, within 200 blocks
/editprefab save [--pack=] [--compressed] [--confirm] [--empty] [--noEntities] [--removeSupport] [--saveAll] [--setupSupport]
Save the prefab using the existing area or the currently selected area, also executing any cleanup tasks
/editprefab saveui
Open the save UI to configure and save prefabs in the edit session
/editprefab kill
Despawn all entities in the currently selected prefab
/editprefab saveas <fileNameArg> [--pack=] [--compressed] [--empty] [--noEntities] [--noUpdate] [--overwrite] [--removeSupport] [--setupSupport]
Save a selected prefab into a different file
/editprefab setbox [--confirm]
Set the bounding box of the currently selected prefab
/editprefab info
Gives general information about the prefab you are selecting
/editprefab tp
Open the teleport UI to teleport to a loaded prefab in the edit session
/editprefab modified
List all modified prefabs with unsaved changes
/editprefab back
Permisos
- Permiso
hytale.buildertools.command.editprefab- Grupo predeterminado
- WorldEditor
Los grupos siguen esta jerarquía: Adventurer, Builder, WorldEditor, ServerEditor y Admin. Cada grupo superior hereda los permisos de los inferiores; los jugadores nuevos son Adventurer y los administradores (OP) tienen todos los permisos.