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Trork Guard
- Role
- Intelligent/Faction/Trork/Trork_Guard
- Zones
- Zone 1
- Template
- Template_Trork_Ranger
- Model
- Trork_Guard
Statistics
Health
61
Speed
8 blocks/sRunning
Damage (strongest attack)
23
Attacks
| Attack | Damage | Knockback |
|---|---|---|
| Melee | 23 Physical | 1 |
The damage values come from the NPC role's interactions (defined in “Trork_Guard”); weapon values from the item database are not included here.
Weapon / main hand
Off-hand
Behavior & attitude
Attitude toward players
HostileAttitude toward other NPCs
IgnoredAttitude groupTrork_Hunter
- Hostile toward:
- KweebecBirdsDeer
- Ignored:
- Kweebec Prisoner
NPC groups
Perception
- Alarm range
- 30 blocks
- Alarm duration
- 1 s
Combat
- Attack range
- 3 blocks
Everyday
- Leash radius
- 30 blocks
- Reminder category
- Trork
Drops
Percentage = chance of at least one item per kill — calculated from the game's loot table (same calculation as in the item database).
Drop table: Drop_Trork_Guard
Occurrences
Spawn Marker(1)
Spawn points (markers) placed in structures or encounters.
- Trork Guard100 % of this markerWait time (game time): 1 dayplaced in: Npc › Trork
Structures (1)
Prefab groups containing a spawn marker for this mob, and the regions where they generate.
Npc › Trork
6× marker “Trork Guard” in these structuresMobs in the same family
Same role folder in game: Intelligent › Faction › Trork