Drag to rotate
Outlander Initiate
- Role
- Intelligent/Faction/Outlander/Outlander_Cultist
- Zones
- Zone 3
- Template
- Template_Trork_Hybrid
- Model
- Outlander_Cultist
Statistics
Health
81
Speed
8 blocks/sRunning
Damage (strongest attack)
21
Attacks
| Attack | Damage | Knockback |
|---|---|---|
| Melee | 21 Physical | 1 |
The damage values come from the NPC role's interactions (defined in “Outlander_Cultist”); weapon values from the item database are not included here.
Weapon / main hand
Behavior & attitude
Attitude toward players
HostileAttitude toward other NPCs
IgnoredAttitude groupOutlander_Ranged
- Hostile toward:
- Birds
- Revered:
- Outlander Marauder
NPC groups
Perception
- View distance
- 30 blocks
- Field of view
- 270°
- Hearing range
- 4 blocks
- Alarm range
- 50 blocks
- Alarm duration
- 1–2 s
Combat
- Attack range
- 2.5 blocks
Everyday
- Leash radius
- 30 blocks
- Reminder category
- Outlander
Drops
Percentage = chance of at least one item per kill — calculated from the game's loot table (same calculation as in the item database).
Drop table: Drop_Outlander_Cultist
Occurrences
Spawn Marker(1)
Spawn points (markers) placed in structures or encounters.
- Outlander Cultist100 % of this markerWait time (game time): 1 dayplaced in: Dungeon › Outlander Temple, Npc › Outlander
Structures (2)
Prefab groups containing a spawn marker for this mob, and the regions where they generate.
Dungeon › Outlander Temple
12× marker “Outlander Cultist” in these structuresLocations in world generation (2)
- Zone3_Tier3 › Cave/Dungeons/Outlander_Temple
- Zone3_Tier3 › Custom.Village_Outlander
Npc › Outlander
8× marker “Outlander Cultist” in these structuresMobs in the same family
Same role folder in game: Intelligent › Faction › Outlander