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Bat
- Role
- Avian/Aerial/Bat
- Zones
- Unique, Zone 1, Zone 2, Zone 4
- Template
- Template_Birds_Passive
- Model
- Bat
Statistics
Health
15
Speed
20 blocks/sFlying
Damage (strongest attack)
—
Attacks
No damage values in the role data.
Behavior & attitude
Attitude toward players
Not specifiedAttitude toward other NPCs
Not specifiedEveryday
- Roaming Radius
- 15 blocks
- Reminder category
- Avian
Drops
This mob drops nothing.
Drop table: Drop_Bat
Occurrences
Weights and percentages apply only within each spawn table (share of all creatures in that table), not as a global spawn probability.
World spawns(2)
Spawns naturally in these environments in the world.
Spawns Portals Goblin Caves
Weight 15 = 27.8 % of this table- Unique
- Env Portal Goblin Cave
Spawns Zone1 Caves Goblins
Weight 15 = 12.5 % of this table- Zone 1
- Caves Goblins
Cave & beacon spawns(16)
Spawns via spawn beacons (e.g. in caves) near players.
Zone1 Cave Plains Passive
Weight 100 = 100 % of this table- Zone 1
- Caves Plains
- Max. concurrent
- 3
- Per spawn
- 1–2
- Next spawn after (game time)
- 20 min – 60 min
- Minimum distance from player
- 15 blocks
- Beacon radius
- 70 blocks
- Spawn Radius
- 50 blocks
- Target distance from player
- 20 blocks
Zone1 Cave Forests Passive
Weight 40 = 40 % of this table- Zone 1
- Caves Forests
- Max. concurrent
- 3
- Per spawn
- 1–2
- Next spawn after (game time)
- 20 min – 60 min
- Minimum distance from player
- 15 blocks
- Beacon radius
- 70 blocks
- Spawn Radius
- 50 blocks
- Target distance from player
- 20 blocks
Zone1 Cave Swamps Passive
Weight 40 = 40 % of this table- Zone 1
- Caves Swamps
- Max. concurrent
- 3
- Per spawn
- 1–2
- Next spawn after (game time)
- 20 min – 60 min
- Minimum distance from player
- 15 blocks
- Beacon radius
- 70 blocks
- Spawn Radius
- 50 blocks
- Target distance from player
- 20 blocks
Zone1 Mineshafts Passive
Weight 30 = 30 % of this table- Zone 1
- Mineshafts
- Max. concurrent
- 2
- Per spawn
- 1–2
- Next spawn after (game time)
- 2 min – 8 min
- Minimum distance from player
- 15 blocks
- Beacon radius
- 20 blocks
- Spawn Radius
- 50 blocks
- Target distance from player
- 20 blocks
Zone1 Cave Volcanic T1 Passive
Weight 20 = 20 % of this table- Zone 1
- Caves Volcanic T1
- Max. concurrent
- 3
- Per spawn
- 1–2
- Next spawn after (game time)
- 20 min – 60 min
- Minimum distance from player
- 15 blocks
- Beacon radius
- 70 blocks
- Spawn Radius
- 50 blocks
- Target distance from player
- 25 blocks
Zone1 Cave Volcanic T2 Passive
Weight 10 = 10 % of this table- Zone 1
- Caves Volcanic T2
- Max. concurrent
- 3
- Per spawn
- 1–2
- Next spawn after (game time)
- 20 min – 60 min
- Minimum distance from player
- 15 blocks
- Beacon radius
- 70 blocks
- Spawn Radius
- 50 blocks
- Target distance from player
- 25 blocks
10 more spawn tables
Zone1 Cave Volcanic T3 Passive
Weight 10 = 10 % of this table- Zone 1
- Caves Volcanic T3
- Max. concurrent
- 4
- Per spawn
- 1–2
- Next spawn after (game time)
- 20 min – 60 min
- Minimum distance from player
- 15 blocks
- Beacon radius
- 70 blocks
- Spawn Radius
- 50 blocks
- Target distance from player
- 25 blocks
Zone2 Cave Savanna Passive
Weight 80 = 80 % of this table- Zone 2
- Caves Savanna
- Max. concurrent
- 3
- Per spawn
- 1–2
- Next spawn after (game time)
- 20 min – 60 min
- Minimum distance from player
- 15 blocks
- Beacon radius
- 70 blocks
- Spawn Radius
- 50 blocks
- Target distance from player
- 20 blocks
Zone2 Cave Scrub Passive
Weight 60 = 60 % of this table- Zone 2
- Caves Scrub
- Max. concurrent
- 3
- Per spawn
- 1–2
- Next spawn after (game time)
- 20 min – 60 min
- Minimum distance from player
- 15 blocks
- Beacon radius
- 70 blocks
- Spawn Radius
- 50 blocks
- Target distance from player
- 20 blocks
Zone2 Cave Deserts Passive
Weight 40 = 40 % of this table- Zone 2
- Caves Deserts
- Max. concurrent
- 3
- Per spawn
- 1–2
- Next spawn after (game time)
- 20 min – 60 min
- Minimum distance from player
- 15 blocks
- Beacon radius
- 70 blocks
- Spawn Radius
- 50 blocks
- Target distance from player
- 20 blocks
Zone2 Cave Volcanic T1 Passive
Weight 20 = 20 % of this table- Zone 2
- Caves Volcanic T1
- Max. concurrent
- 3
- Per spawn
- 1–2
- Next spawn after (game time)
- 20 min – 60 min
- Minimum distance from player
- 15 blocks
- Beacon radius
- 70 blocks
- Spawn Radius
- 50 blocks
- Target distance from player
- 25 blocks
Zone2 Cave Volcanic T2 Passive
Weight 10 = 10 % of this table- Zone 2
- Caves Volcanic T2
- Max. concurrent
- 3
- Per spawn
- 1–2
- Next spawn after (game time)
- 20 min – 60 min
- Minimum distance from player
- 15 blocks
- Beacon radius
- 70 blocks
- Spawn Radius
- 50 blocks
- Target distance from player
- 25 blocks
Zone2 Cave Volcanic T3 Passive
Weight 10 = 10 % of this table- Zone 2
- Caves Volcanic T3
- Max. concurrent
- 4
- Per spawn
- 1–2
- Next spawn after (game time)
- 20 min – 60 min
- Minimum distance from player
- 15 blocks
- Beacon radius
- 70 blocks
- Spawn Radius
- 50 blocks
- Target distance from player
- 25 blocks
Zone4 Cave Passive
Weight 30 = 100 % of this table- Zone 4
- Caves
- Max. concurrent
- 3
- Per spawn
- 1–2
- Next spawn after (game time)
- 20 min – 60 min
- Minimum distance from player
- 15 blocks
- Beacon radius
- 70 blocks
- Spawn Radius
- 50 blocks
- Target distance from player
- 20 blocks
Zone4 Sewers Passive
Weight 30 = 100 % of this table- Zone 4
- Sewers
- Max. concurrent
- 2
- Per spawn
- 1–2
- Next spawn after (game time)
- 2 min – 8 min
- Minimum distance from player
- 15 blocks
- Beacon radius
- 20 blocks
- Spawn Radius
- 50 blocks
- Target distance from player
- 20 blocks
Zone4 Cave Volcanic Passive
Weight 10 = 10 % of this table- Zone 4
- Caves Volcanic
- Max. concurrent
- 4
- Per spawn
- 1–2
- Next spawn after (game time)
- 20 min – 60 min
- Minimum distance from player
- 15 blocks
- Beacon radius
- 70 blocks
- Spawn Radius
- 50 blocks
- Target distance from player
- 25 blocks
Spawn Marker(1)
Spawn points (markers) placed in structures or encounters.
- Bat100 % of this markerWait time (game time): 1 day