/tp
Teleport a player to a location
Également accessible sous: /teleport
Syntaxes
/tp <targetPlayer>/tp <player> <targetPlayer>/tp <x> <y> <z> [--pitch=<value>] [--roll=<value>] [--yaw=<value>]/tp <player> <x> <y> <z> [--pitch=<value>] [--roll=<value>] [--yaw=<value>]
- Commande principalele nom de la commande, par lequel tout commence
- Obligatoireobligatoire, dans un ordre fixe
- Facultatiffacultatif, avec --name=wert
Les autres syntaxes figurent dans les sous-commandes.
Arguments
/tp <targetPlayer>
Teleport to another player
| Argument | Type | Type | Description |
|---|---|---|---|
targetPlayer | Obligatoire | Player The name of the player. | The target player to teleport to |
/tp <player> <targetPlayer>
Teleport another player to a target player
| Argument | Type | Type | Description |
|---|---|---|---|
player | Obligatoire | Player The name of the player. | An online player |
targetPlayer | Obligatoire | Player The name of the player. | The target player to teleport to |
/tp <x> <y> <z> [--pitch=<value>] [--roll=<value>] [--yaw=<value>]
Teleport to specific coordinates
| Argument | Type | Type | Description |
|---|---|---|---|
x | Obligatoire | Relative Decimal Coordinate An x, y, or z coordinate as a decimal. Prefix with a tilde (~) to define as relative. | The X coordinate |
y | Obligatoire | Relative Decimal Coordinate An x, y, or z coordinate as a decimal. Prefix with a tilde (~) to define as relative. | The Y coordinate |
z | Obligatoire | Relative Decimal Coordinate An x, y, or z coordinate as a decimal. Prefix with a tilde (~) to define as relative. | The Z coordinate |
--pitch | Facultatif | Relative Float A floating-point number. Prefix with a tilde (~) to define as relative. | The pitch rotation (in degrees) |
--roll | Facultatif | Relative Float A floating-point number. Prefix with a tilde (~) to define as relative. | The roll rotation (in degrees) |
--yaw | Facultatif | Relative Float A floating-point number. Prefix with a tilde (~) to define as relative. | The yaw rotation (in degrees) |
/tp <player> <x> <y> <z> [--pitch=<value>] [--roll=<value>] [--yaw=<value>]
Teleport to specific coordinates
| Argument | Type | Type | Description |
|---|---|---|---|
player | Obligatoire | Player The name of the player. | The target player to teleport to |
x | Obligatoire | Relative Decimal Coordinate An x, y, or z coordinate as a decimal. Prefix with a tilde (~) to define as relative. | The X coordinate |
y | Obligatoire | Relative Decimal Coordinate An x, y, or z coordinate as a decimal. Prefix with a tilde (~) to define as relative. | The Y coordinate |
z | Obligatoire | Relative Decimal Coordinate An x, y, or z coordinate as a decimal. Prefix with a tilde (~) to define as relative. | The Z coordinate |
--pitch | Facultatif | Relative Float A floating-point number. Prefix with a tilde (~) to define as relative. | The pitch rotation (in degrees) |
--roll | Facultatif | Relative Float A floating-point number. Prefix with a tilde (~) to define as relative. | The roll rotation (in degrees) |
--yaw | Facultatif | Relative Float A floating-point number. Prefix with a tilde (~) to define as relative. | The yaw rotation (in degrees) |
Sous-commandes (7)
/tp all <x> <y> <z> [--pitch=<value>] [--roll=<value>] [--world=<value>] [--yaw=<value>]
Teleport all players to a location
/tp home
Teleports you to your home
/tp top
Teleport to the highest block above you
/tp back [--count=<value>]
Teleport to the most recent teleport location
/tp forward [--count=<value>]
Teleport to the next teleport location
/tp history
Dumps teleport history to console
/tp world <worldName> [--player=<value>]
Teleport to another world
Autorisations
- Autorisation
hytale.teleport.command.tp- Groupe par défaut
- WorldEditor
Teleport to another player
- Autorisation
hytale.command.teleport.self
Teleport another player to a target player
- Autorisation
hytale.command.teleport.other
Teleport to specific coordinates
- Autorisation
hytale.command.teleport.self
Teleport to specific coordinates
- Autorisation
hytale.command.teleport.other
Les groupes sont hiérarchisés : Adventurer, Builder, WorldEditor, ServerEditor, Admin. Chaque groupe supérieur hérite des permissions des groupes inférieurs ; les nouveaux joueurs sont Adventurer, et les admins (OP) peuvent tout faire.