/audio state set
Set a server-authority AudioState axis value
Notation
/audio state set <audioState> <value> [--curve=<value>] [--fadeMs=<value>] [--players=<value,…>] [--scope=<value>] [--world=<value>]
- Commande principalele nom de la commande, par lequel tout commence
- Sous-commandeSous-commande : un autre mot après la commande
- Obligatoireobligatoire, dans un ordre fixe
- Facultatiffacultatif, avec --name=wert
Arguments
| Argument | Type | Type | Description |
|---|---|---|---|
audioState | Obligatoire | AudioState Asset A reference to an Asset of type AudioState | The AudioState axis to set |
value | Obligatoire | Text Words, text, numbers, letters | The value name (must be one of the axis's declared Values) |
--curve | Facultatif | FadeCurve linear, logarithmic, exponential, scurve, equalpowersine
| Optional transition curve |
--fadeMs | Facultatif | Float A floating-point number | Optional transition duration in ms. Overrides the axis's matching edge |
--players | Facultatif | List: Player An argument that accepts one or more (comma-separated) values of another argument type | Players to target when --scope=Players |
--scope | Facultatif | Scope world, self, players
| Target set (World = all players in the executor's world. Self = command sender only. Players = the explicit list named by --players) |
--world | Facultatif | World A world folder name | The world to operate this command on |
Autorisations
- Autorisation
hytale.audio.command.audio.state.set
Les groupes sont hiérarchisés : Adventurer, Builder, WorldEditor, ServerEditor, Admin. Chaque groupe supérieur hérite des permissions des groupes inférieurs ; les nouveaux joueurs sont Adventurer, et les admins (OP) peuvent tout faire.