/prefabspawner
View and edit properties on a prefab spawner block
También se puede invocar como: /pspawner
Notación
Este comando es un grupo: no hace nada por sí solo y requiere un subcomando, por ejemplo /prefabspawner get.
Subcomandos (3)
/prefabspawner get [--position=<value>] [--world=<value>]
Print the properties of the target prefab spawner block
/prefabspawner set <prefab> [--defaultWeight=<value>] [--fitHeightmap=<value>] [--inheritHeightCheck=<value>] [--inheritSeed=<value>] [--position=<value>] [--world=<value>]
Sets a prefab path for a BlockSpawner block you look at | [heightMap]: Sets if a prefab should attempt to follow the heightmap | [inheritSeed]: Sets if a prefab should inherit its parent's worldgen-id | [inheritHeightCheck]: Sets if a prefab should use its parent's HeightCondition | [defaultWeight] Sets the default weight that is assigned to prefabs that do not have a weight mapping assigned
/prefabspawner weight <prefab> <weight> [--position=<value>] [--world=<value>]
Sets the weight of an individual prefab file when the spawner's path points to a folder of prefabs | <prefab> The name of the prefab file excluding the file extension | <weight> The weight value to assign to the prefab or -1 to remove the weight
Permisos
- Permiso
hytale.prefabspawnermodule.command.prefabspawner- Grupo predeterminado
- WorldEditor
Los grupos siguen esta jerarquía: Adventurer, Builder, WorldEditor, ServerEditor y Admin. Cada grupo superior hereda los permisos de los inferiores; los jugadores nuevos son Adventurer y los administradores (OP) tienen todos los permisos.