/cut
Cut the contents of your selection from the world, storing them in your clipboard to paste
- Läuft nur, wenn ein Spieler den Befehl ausführt, nicht über die Server-Konsole.
Schreibweisen
/cut [--empty] [--keepanchors] [--noEntities] [--onlyEntities]/cut <xMin> <yMin> <zMin> <xMax> <yMax> <zMax> [--empty] [--keepanchors] [--noEntities] [--onlyEntities]
- Hauptbefehlder Befehlsname, mit dem alles beginnt
- Pflichtmuss angegeben werden, in fester Reihenfolge
- SchalterSchalter ohne Wert
Argumente
/cut [--empty] [--keepanchors] [--noEntities] [--onlyEntities]
Cut the contents of your selection from the world, storing them in your clipboard to paste
| Argument | Art | Typ | Beschreibung |
|---|---|---|---|
--empty | Schalter | – | Include empty blocks in the cut |
--keepanchors | Schalter | – | Keep anchor blocks in the cut |
--noEntities | Schalter | – | Exclude entities from the cut (entities are included by default) |
--onlyEntities | Schalter | – | Cut only entities (no blocks) |
/cut <xMin> <yMin> <zMin> <xMax> <yMax> <zMax> [--empty] [--keepanchors] [--noEntities] [--onlyEntities]
Cut the contents of your selection from the world, storing them in your clipboard to paste
| Argument | Art | Typ | Beschreibung |
|---|---|---|---|
xMin | Pflicht | Integer A whole number | The minimum X coordinate |
yMin | Pflicht | Integer A whole number | The minimum Y coordinate |
zMin | Pflicht | Integer A whole number | The minimum Z coordinate |
xMax | Pflicht | Integer A whole number | The maximum X coordinate |
yMax | Pflicht | Integer A whole number | The maximum Y coordinate |
zMax | Pflicht | Integer A whole number | The maximum Z coordinate |
--empty | Schalter | – | Include empty blocks in the cut |
--keepanchors | Schalter | – | Keep anchor blocks in the cut |
--noEntities | Schalter | – | Exclude entities from the cut (entities are included by default) |
--onlyEntities | Schalter | – | Cut only entities (no blocks) |
Berechtigungen
- Berechtigung
hytale.editor.selection.clipboard- Standard-Gruppe
- WorldEditor
Die Gruppen bauen aufeinander auf: Adventurer, Builder, WorldEditor, ServerEditor, Admin. Eine höhere Gruppe erbt die Rechte der niedrigeren; neue Spieler sind Adventurer, Admins (OP) dürfen alles.