/audio state set
Set a server-authority AudioState axis value
Schreibweise
/audio state set <audioState> <value> [--curve=<value>] [--fadeMs=<value>] [--players=<value,…>] [--scope=<value>] [--world=<value>]
- Hauptbefehlder Befehlsname, mit dem alles beginnt
- UnterbefehlUnterbefehl: ein weiteres Wort hinter dem Befehl
- Pflichtmuss angegeben werden, in fester Reihenfolge
- Optionaldarf fehlen, mit --name=wert
Argumente
| Argument | Art | Typ | Beschreibung |
|---|---|---|---|
audioState | Pflicht | AudioState Asset A reference to an Asset of type AudioState | The AudioState axis to set |
value | Pflicht | Text Words, text, numbers, letters | The value name (must be one of the axis's declared Values) |
--curve | Optional | FadeCurve linear, logarithmic, exponential, scurve, equalpowersine
| Optional transition curve |
--fadeMs | Optional | Float A floating-point number | Optional transition duration in ms. Overrides the axis's matching edge |
--players | Optional | List: Player An argument that accepts one or more (comma-separated) values of another argument type | Players to target when --scope=Players |
--scope | Optional | Scope world, self, players
| Target set (World = all players in the executor's world. Self = command sender only. Players = the explicit list named by --players) |
--world | Optional | World A world folder name | The world to operate this command on |
Berechtigungen
- Berechtigung
hytale.audio.command.audio.state.set
Die Gruppen bauen aufeinander auf: Adventurer, Builder, WorldEditor, ServerEditor, Admin. Eine höhere Gruppe erbt die Rechte der niedrigeren; neue Spieler sind Adventurer, Admins (OP) dürfen alles.