/audio state set
Set a server-authority AudioState axis value
Notación
/audio state set <audioState> <value> [--curve=<value>] [--fadeMs=<value>] [--players=<value,…>] [--scope=<value>] [--world=<value>]
- Comando principalel nombre del comando, con el que empieza todo
- SubcomandoSubcomando: una palabra adicional después del comando
- Obligatorioes obligatorio, en un orden fijo
- Opcionalse puede omitir, con --name=wert
Argumentos
| Argumento | Tipo | Tipo | Descripción |
|---|---|---|---|
audioState | Obligatorio | AudioState Asset A reference to an Asset of type AudioState | The AudioState axis to set |
value | Obligatorio | Text Words, text, numbers, letters | The value name (must be one of the axis's declared Values) |
--curve | Opcional | FadeCurve linear, logarithmic, exponential, scurve, equalpowersine
| Optional transition curve |
--fadeMs | Opcional | Float A floating-point number | Optional transition duration in ms. Overrides the axis's matching edge |
--players | Opcional | List: Player An argument that accepts one or more (comma-separated) values of another argument type | Players to target when --scope=Players |
--scope | Opcional | Scope world, self, players
| Target set (World = all players in the executor's world. Self = command sender only. Players = the explicit list named by --players) |
--world | Opcional | World A world folder name | The world to operate this command on |
Permisos
- Permiso
hytale.audio.command.audio.state.set
Los grupos siguen esta jerarquía: Adventurer, Builder, WorldEditor, ServerEditor y Admin. Cada grupo superior hereda los permisos de los inferiores; los jugadores nuevos son Adventurer y los administradores (OP) tienen todos los permisos.