/prefabspawner
View and edit properties on a prefab spawner block
Dostępne także jako: /pspawner
Zapis
Ta komenda jest grupą: sama nic nie robi i wymaga podkomendy, na przykład /prefabspawner get.
Podpolecenia (3)
/prefabspawner get [--position=<value>] [--world=<value>]
Print the properties of the target prefab spawner block
/prefabspawner set <prefab> [--defaultWeight=<value>] [--fitHeightmap=<value>] [--inheritHeightCheck=<value>] [--inheritSeed=<value>] [--position=<value>] [--world=<value>]
Sets a prefab path for a BlockSpawner block you look at | [heightMap]: Sets if a prefab should attempt to follow the heightmap | [inheritSeed]: Sets if a prefab should inherit its parent's worldgen-id | [inheritHeightCheck]: Sets if a prefab should use its parent's HeightCondition | [defaultWeight] Sets the default weight that is assigned to prefabs that do not have a weight mapping assigned
/prefabspawner weight <prefab> <weight> [--position=<value>] [--world=<value>]
Sets the weight of an individual prefab file when the spawner's path points to a folder of prefabs | <prefab> The name of the prefab file excluding the file extension | <weight> The weight value to assign to the prefab or -1 to remove the weight
Uprawnienia
- Uprawnienie
hytale.prefabspawnermodule.command.prefabspawner- Grupa domyślna
- WorldEditor
Grupy tworzą hierarchię: Adventurer, Builder, WorldEditor, ServerEditor, Admin. Wyższa grupa dziedziczy uprawnienia niższych; nowi gracze trafiają do grupy Adventurer, a administratorzy (OP) mogą robić wszystko.