Palworld: Structure Damage Rate
Introduction
Palworld allows you to control how much damage structures take and how quickly they decay over time. In this guide, you will learn how to manually edit the correct configuration file in your ZAP-Hosting game server administration and apply the new structure damage settings.
Preparation
Before you begin, make sure that your Palworld server is already installed and that you can access its web administration.
You need access to your ZAP-Hosting game server administration panel and the Configs area for your Palworld server.
This setup is performed by manually editing the Palworld configuration file. The exact settings are not changed through a separate one-click toggle in this guide.
Open the correct configuration file
To change structure damage and decay, you need to edit the PalWorldSettings.ini file.
In your ZAP-Hosting game server administration:
- Open your Palworld server.
- Navigate to Configs.
- Open the file
PalWorldSettings.ini.
This file contains the main gameplay configuration values for your server, including structure-related multipliers.
Edit the structure damage settings
The relevant values are stored in the server settings entries inside PalWorldSettings.ini.
Relevant configuration keys
Use the following settings to control structure damage behavior:
| Config key | Description | Default value |
|---|---|---|
BuildObjectDamageRate | Controls how much damage structures take | 1.0 |
BuildObjectDeteriorationDamageRate | Controls how quickly structures decay over time | 1.0 |
A value of 1.0 is the normal default rate. Lower values reduce the effect, while higher values increase it.
Example configuration
Depending on your current file content, these values are typically part of the server option list in PalWorldSettings.ini.
BuildObjectDamageRate=1.0
BuildObjectDeteriorationDamageRate=1.0
If your configuration uses a combined option string, make sure you only change the values and keep the surrounding syntax intact.
For example:
OptionSettings=(BuildObjectDamageRate=1.0,BuildObjectDeteriorationDamageRate=1.0)
PalWorldSettings.ini may contain many settings in a single OptionSettings=(...) line. If this is the case on your server, do not remove commas, brackets, or other existing entries when editing the file.
Choose suitable values
You can adjust the multipliers based on how durable you want player-built structures to be.
Structure damage multiplier
BuildObjectDamageRate changes how much direct damage a structure receives.
| Value | Effect |
|---|---|
0.5 | Structures take half damage |
1.0 | Default structure damage |
2.0 | Structures take double damage |
Structure decay multiplier
BuildObjectDeteriorationDamageRate changes how quickly structures deteriorate over time.
| Value | Effect |
|---|---|
0.1 | Very slow decay |
1.0 | Default decay speed |
2.0 | Faster decay |
It is recommended to keep BuildObjectDeteriorationDamageRate at 0.1 or higher. Very low or disabled decay can leave unused structures behind for longer, which may negatively affect cleanup and server performance over time.
Save the file and restart the server
After editing the values in PalWorldSettings.ini, save the file in the Configs section.
You then need to restart the Palworld server so the new structure damage settings are loaded.
Required action after editing
| Action | Required |
|---|---|
Save PalWorldSettings.ini | Yes |
| Restart the server | Yes |
| Additional console command | No verified command required |
Changes to BuildObjectDamageRate and BuildObjectDeteriorationDamageRate are not applied reliably until the server has been restarted.
Verify the changes
Once the server is back online, join your Palworld server and test the new behavior.
You can verify the changes by checking whether:
- structures take more or less direct damage than before
- abandoned or exposed structures decay at the expected rate
If the changes do not appear to apply, reopen PalWorldSettings.ini and confirm that:
- the setting names are written exactly as
BuildObjectDamageRateandBuildObjectDeteriorationDamageRate - the values are placed in the correct section or
OptionSettingsline - the server was restarted after saving
Conclusion
Congratulations, you have successfully changed the structure damage and decay rates on your Palworld server. For further questions or assistance, please don't hesitate to contact our support team, which is available daily to assist you!