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Admin Commands

Rust has a wide range of different commands available for server owners and players to use. On this page, we summarise the most useful and popular ones which are used for server settings, player administrating and to control players.

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Some commands require the use of a player's Steam64 ID. Use the small tutorial below to understand how to get a player's Steam ID.

Getting your Steam ID

Firstly, use use a tool like the Steam ID Finder to get your Steam64 ID.

Here you enter your Steam URL:

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Then press Find Steam ID. Now we should be able to see our Steam Profile, here we copy our "Steam64ID (Dec)".

And that is it, now you have the Steam64 ID and can use it for the commands which require Steam64 ID below.

Command Categories

Use the section tabs below to switch between each category. The tables consist of the command itself, the accepted values for the command (if applicable) and a description to make it easier to understand.

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Any command which is mentioned on this page is for vanilla Rust.

Command SyntaxAccepted ValuesDescription
server.globalchattrue/falseWhen true any chat message will be shown to all players
server.stop-Stops the server
server.save-Saves the server
server.saveinterval "value"Integer (default 60)Sets the auto-save interval for your server (in seconds)
server.securetrue/falseWhen true Easy Anti Cheat (EAC) will refuse connection to any unregistered or banned players before they connect
server.seed "value"Integer (e.g. 123456)Set the seed value for the server world
server.stabilitytrue/falseWhen true structure stability for buildings is enabled
server.tickrate "rate"Integer (default 30)Sets the tick rate for your server
server.writecfg-Saves configuration changes which have been previously set through other server commands
chat.serverlogtrue/falseWhen true chat will always be logged into the server console
commands.echo "text"String (e.g. "Hello World!")Prints the specified message to the server console
global.say "message"String (e.g. "Welcome!")Sends a message to all players in the server
env.timeInteger (e.g. 16)Sets the in-game world time to specified value (in hours)
server.events-When true it enables server events such as airdrops
commands.find "command"String (e.g. "quit")Searches for a command or using "." will list all available commands
global.quit-Saves the server and then stops it
global.init-Load configuration files