Connect to FTP
Before resources can be installed, the FTP access must be set up:
After this has been set up, you can now connect and open the server folder:
To install mods on the server, we first have to subscribe to them in the Steam workshop:
Now we start the ArmA 3 Launcher, so that the mods are created in the game folder, after the mods are processed in the launcher we can close the launcher again.
Now we open our ArmA 3 folder, here is a "!Workshop" folder, there are our mods:
To install mods with WinSCP, they can be uploaded to the arma3 folder via drag&drop
After this has been uploaded, we then need to open the mod folder and move all data under
keys to the folder with the same name on your server:
Now we open the settings of our game server, under the "Mods" setting we enter our mods as follows
In our case the whole thing looks like this:
Make sure that for multiple mods a ; is set between the entries:
Done! After a server restart the mods are active.